Max: The Curse of the Brotherhood Review

Steven brings our review for Max: The Curse of the Brotherhood

Back in 2009, Press Play Studios released a game called Max andthe Magic Marker, a vibrant action/adventure that allowed children’s imaginations to run wild. Shortly after, the studio was purchased by Microsoft, and since then they’ve been hard at work on another outing for Max. Skipping the Xbox 360, the team chose to use the added power of Xbox One to help Max through The Curse of Brotherhood. Was it worth the wait?

The game starts with Max coming home from school, only to find his pesky little brother playing with his toys. This annoys Max, so…

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View all the latest screenshots in our Max: The Curse of the Brotherhood Media Section, where you’ll find more videos and screenshots for the game.

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Anthony Barker

Anthony is the designer, developer and owner of Console Monster. In his spare time, Anthony is a keen gamer who enjoys playing mostly First-Person Shooters and Racing games. When he is not developing games or tweaking this site, Anthony likes to be on the slopes snowboarding or hurtling down off-road tracks on his mountain bike.

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