Welcome to one of the slowest presentations this year at E3 2009 and not from a company you’d expect – Ubisoft. It only took 1hour and 18minutes until they bought out the big guns already shown at Microsoft’s Press Conference but re-demoed in all its glory – Tom Clancy’s Splinter Cell: Conviction.

To introduce and show off theSplinter Cell areMax Beland and Alexis Parizeau who want you to ‘Feel like a Predator’ and immerse yourselves in a ‘stealth’ game play experience. To kick off you’ll notice Sam (That’s Fisher to you) using cool interrogationmethods to extract information from foes, and if there not so cooperative you can make them by using the whole environment around you to cause serious injury.
Ubisoft are going for an ultra realistic title with an ‘Interactive, Fully Destructible and Seamless transitions between environments’ and to keep you even more immersed Ubisoft have came up with a new and innovative way of delivering mission objectives sort of like a wall projector.
You’ll also be able to use new features such as the ‘Mark and execute’ feature which will allow Sam to take out multiply enemies with ease and stealth giving you the element of surprise in any situation. Keeping on the subject of out with the old and in with the new Ubisoft have implemented a new feature that will allow you too see how exposed to the light you are with the new Light and Shadow filter which turns the game almost Black and White.
Tom Clancy’s Splinter Cell: Conviction is coming exclusively to Microsoft’s Xbox 360 this Autumn. Let us know you’re thoughts by leaving your comments below,













