Chris brings our review for MEGA MAN 10

Mega Man 10 pretty much follows the same pattern as the previous games in the series. You’re presented with eight robot masters, each with their own specifically designed level. You can tackle these stages in order you fancy and, with each master you defeat, you gain a shiny new weapon for the obliteration of other enemies. Stages are filled with all sorts of devilish traps. Spike pits, vanishing blocks, speeding trucks and quick sand are the norm here with most stages being pretty tricky to traverse if you’re not careful. The Mega Man series has always been known for having to pull off pixel …

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Check out all the latest screenshots for MEGA MAN 10 in our Media Section for the game.

Let us know your thoughts on our review as well as your own views on the game by leaving your comments below.

Marty Greenwell

Marty has been gaming since the heady years of the ZX-81 and still owns most of the gaming systems purchased since those days, including the Atari 2600, ZX Spectrum, SNES, Jaguar, Dreamcast and GameCube. Being a collection junkie (or more accurately, hoarder), he buys more games than he can possibly play, far too many of which are still sealed in their packaging. Marty favours RPGs and Driving games when it comes to genres, and is possibly a little bit too addicted to Disgaea. When not gaming he’s out frightening OAPs on his motorcycle, clad in black leather.

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