Kinect-less Xbox One will help Microsoft regain lost ground, strengthens dev confidence in platform

Ever since the E3 2013 debacle, Microsoft have been listening to consumers and have been making drastic changes in their policies. Perhaps the most drastic measure they have taken to combat the rocketing PlayStation 4 sales was the introduction of a Kinect-less SKU at $399.

Speaking to Kenny Lee, co-founder of Cell Door Games, GamingBolt asked about his thoughts on Microsoft’s latest Xbox One SKU and whether it will help regain some of the good will that Microsoft have lost since the launch of their console.

“Honestly, I thought having a Kinect included in the Xbox One was a great idea. Not so much the always-on, creepy privacy invasion though. As a developer, it’s fantastic to work on hardware that you know everybody has. And the Kinect is an incredible piece of technology.

“But now that the market is fragmented, it’s harder to justify investing in this tech. So when I heard the news it sadden me a bit, although to be fair I don’t think developers were jumping on it as readily as Microsoft had anticipated,” he said.

David Wriglesworth

David Wriglesworth is a Northern lad with a passion for gaming, who graduated from the University of Lincoln with a BA (Hons) Journalism degree. If you can drag him away from the consoles, you can probably find him Tweeting or watching Coronation Street.

Share this article

Share on twitter
Share on facebook
Share on reddit
Share on linkedin

By clicking on the buttons above and buying an item from Amazon, you will help support us by giving us affiliate commission. It will not cost you extra, but it will go a long way in allowing us doing what we do best here. Thank you!

Learn how to support us

Recent Posts

Game Reviews
Hardware Reviews
All articles loaded
No more articles to load
What's Trending