Using the Frostbite 3 engine to build Dragon Age: Inquisition opened up new possibilities for the team to explore. In this instalment of our Behind the Scenes series, Lucy James sits down with Lead Environment Artist Ben McGrath to learn how the team at BioWare Edmonton brought the world of Thedas to life.
Dragon Age: Inquisition, winner of over 100 Game of the Year Awards, is available now for PC, Xbox One, PlayStation 4, Xbox 360, and PlayStation 3.
This Dragon Age: Inquisition – Creating the World can be viewed with more videos and screenshots for the game in our media area, if you wish to check out the full range of content we have on the site view our Dragon Age: Inquisition screenshots and video media area.
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