Details on LBP2’s Backwards Compatibility

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For those of you who are a little confused about how the old levels that were created for Little Big Planet will work in the second game, Media Molecule have posted a detailed article over on their company blog, to help you out.

MM stated,”We’ve worked tirelessly to make sureLBP2is able to play all of the LBP1 levels, and we’ve managed to assure that 99% of all physics, electronics, logic and character handling are fully backwards compatible”.

This means most levels will work in LBP2 but may need a few changes in order to work correctly. On this subject MM said,”Testing all 3.5 million levels and finding ways to support all the awesome crazy techniques and things you guys have created is a sadly impossible task!”

For full details on all the changes that will take place, head on over to their blogand take a gander at their nicely written article.

Tim Leigh

Tim Leigh

Tim likes games. Tim likes games A LOT. It’s highly likely he’s played on most of the platforms that support games over his long years playing video games and is a sucker for new technology. He can often be found on his Xbox 360 playing the latest RPG or playing a wide range of multiplayer games with his buddies. While doing this however, he’ll often have a casual game of Peggle running on his PC and making sure his planes are doing the rounds in Pocket Planes on the iPad. When he’s actually not found playing games he’ll either be at the cinema watching the latest film releases or at the gym attempting to get fit - attempting being the important word there

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