Xbox 360 Kiosks – Your Views
After our recent announcment about Wal-Mart stores in the USA featuring XBOX 360 Kiosks, we've had a few people take a word for it and go check them out, then report back to us (Thanks guys!)Bob Perrotti was kind enough to send us a detailed email of his visit, covering his views on the games:"I was glad to get hold of the playable demo for Kameo - because until that day, I had been planning on that for my first game for the 360. After getting to try it out though, I'm no longer interested. The game has massive battles and interesting characters, to be sure, but the controls are just not intuitive in the least. All four buttons on the controller face are used to switch characters, with actions done almost exclusively with the shoulder buttons. Maybe I'm picky, but I'm also no longer interested in the game.The King Kong demo was beautiful. No HUD to be seen - no health bar, no control hints unless necessary for Jane's safety. The first demo level is Kong v the T-Rex. You are Kong, and the Rex is a bitch to fight. It's extremely cinematic, with close-ups when appropriate. The second section of the demo was first person as a human character. The goal is to distract the t-rex while your companions get the door open (Jack Black's voice was audible the whole time...awesome). Rain fell from the sky and seemed to make individual drops on the ground as they hit. Overall, a great showcase of what the whole game will be like.Now, Call of Duty. This game looked amazing. The soldiers were amazingly detailed, and the terrain was virtually indistinguishable from real photography. The enemy AI was smart, reacting to you by ducking behind cover and emerging somewhere else, conscious of your position. They'll even frag into an area they know you're at. Your brothers in arms are also reactive to you, waiting until you're in position before advancing and offering up helpful strategies along the way (read: "We need to flank that turret on the left side!")The dashboard menu system was fluid and easy to use, and the controller is very much an improvement on the "S" style of the Xbox alpha. The guide button in the middle pauses the game and brings you to a section of the 360 guide. This functionality was limited for the demos, but it seems like a great addition to the system." Cheecky Chappy J.D.