Xbox One developers will be able to work with additional graphical horsepower starting next month, according to a tweet from Phil Spencer.
Spencer did not specify how Microsoft was able to free up this additional GPU bandwidth. It may be related to the company’s decision to beginselling Xbox One without Kinect this month, as the system saves some of itsgraphics processing power to support Kinect commands in-game.
June#XboxOnesoftware dev kit gives devs access to more GPU bandwidth. More performance, new tools and flexibility to make games better — Phil Spencer (@XboxP3)June 4, 2014
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