Speaking to IGN during the Game Developers Conference in San Francisco last week, Microsoft Game Studios boss Phil Spencer described what would be the most important feature to him in a hypotheticalHalo 2Anniversary release for Xbox One.
“In this fictitious world where that game existed,” he began, smiling, “it’s an easy answer: it has to be just the multiplayer experience that we all found in that firstHalo 2game. If you think about what happened in the franchise and what were the hallmark moments – when did duel wielding come in, when did another playable character that wasn’t Master Chief come in?
“All the things that you and I know about the evolution of the franchise, if you’re going to say one thing aboutHalo 2, you’re going to talk about real multiplayer. I think you just have to nail that in just such a fundamentally core way. Frankly [we’d have to do it] probably better than we did with Halo 1 Anniversary. I thought the multiplayer in Halo 1 Anniversary was good, but Halo 1 never had multiplayer in the truest sense, so it always was going to be something different.