An Xbox One version of Assassin’s Creed: Rogue isn’t entirely out of the question, if comments from Ubisoft Sofia producer Ivan Balabanov are anything to go by. Assassin’s Creed: Unity is very much Ubisoft’s focus for new generation hardware at the time of writing, however.
Speaking to OXM at Gamescom today, Balabanov described some of the optimisations the developer has made to systems from Assassin’s Creed 4: Black Flag and Assassin’s Creed 3. The new game’s River Valley region apparently represents almost as much landmass as Assassin’s Creed 4’s Caribbean.
The latter’s sailing and the third game’s wilderness areas required the “full capacity” of the platform at the time of release, but Ubisoft Sofia has managed to “squeeze out more memory” by rewriting code to be more efficient, allowing the two systems to coexist – and with optimisations to the frame rate to boot.