SouthPeak Games will be releasing a playable demo of their massive free-roaming RPG adventure – Two Worlds today on Xbox LIVE. (www.2-worlds.com). The demo offers a huge portion of Two Worlds’ expansive single-player map to explore, complete with numerous quests to solve and wandering monsters to battle.
Also, based on feedback received from players, a free title update will be coming soon addressing issues some players have experienced. Below is an extensive list of some of the improvements players can expect in the update:
Two Worlds 360 Content Update
– Horse steering has been improved
– Character development curve not as steep over level 25
– HP regeneration slower for max values above 2000
– Death strike skill – executable by strike button while in sneak mode
– Critical hit skill fixed
– Damage is now allowed over 32000
– There is a cap on damage and armor at 99999
– Necromancer spells have been balanced
– Magical boosters – effect restricted to 5 boosters
– Stacking potions with different statistics – fixed
– Objects stacking – objects can’t be stacked up if result has higher level requirements than current player level
– Equipment Class cap on 50
– When killing in towns – after you leave the town and go back guards will ask you to pay instead of immediately attacking you
– NPC’s in towns don’t resurrect
– Tweaked hi- level monster balance
– Wing Membrane ingredient added to Helllord
– Dragons strike not breakable by player hit
– Bomb traps attached to some chests and wardrobes
– Balanced number of lock picks in chests and wardrobes
– Walking under water and not dying has been fixed
– Inaccessible Cave north of Ashos has been fixed
– Multiplayer Lag issues have been improved
– Multiplayer too many skill points generated due to combat stats has been fixed
– Friendly fire disabled in RPG mode (players cannot damage each other)
– Resurrect spell on players has been disabled
– Experience points for killing players has been removed
– Disarming skill disabled against other players
– Freezing/stopping spells disabled against other players
– Multiplayer RPG quests given to all, reward splitter between players
– Team assault – main monuments 50 times stronger
– Barbarian – berserk skill in PvP reduced to 5
– Chest and wardrobe lock levels improved in multiplayer
– Improved single player framerate
– Interface – repeat changes selection left stick hold added
– Game HDD cache cleaning possibility – RB + A + B during game launch
– Achievements for 5 elements is fixed
– Map interface improvements – only one open quest at the time, quests selection box better visibility, hero location on map better visibility, quest name on tooltip
– Hit info fonts larger
– “BACK – Show Instruction” text disappears
– Double saving multiplayer characters to protect character lost from power-off or hard-locks
– Interface – no controls after “server refused connection” is fixed
– Doubling gold in multiplayer is fixed
– Doubling objects in multiplayer is fixed