We know that there’s anew Splinter Cell in the works for Xbox One, but quite what it’ll amount to is anybody’s guess. Last year’s Blacklist waswell-received, but hasfallen short of Ubisoft’s targets, so another franchise refresh could be in order.
Speaking to OXM in our new issue, out on Friday 17th January, animation director Kristjan Zadziuk discussed the IP’s future, conceding that Ubisoft Toronto has yet to perfect the Splinter Cell formula. “We haven’t got the luxury of Assassin’s Creed where we know our formula; we’re still evolving,” he began.
“If you look at them, there’s no two Splinter Cells that are the same. They’ve all evolved and adapted. That, to me, is what makes it really exciting. We’re getting closer to what that game is, and maybe it isn’t necessarily about Splinter Cell being a 15-16 million Call of Duty-type best-seller. Maybe it’s just about it being the best Splinter Cell that it can be.”