R-Type Dimensions (360) Review

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Reece brings us his impressions on R-Type Dimensions in our review for the 360

“Since 1987 R-Type has graced a range of platforms, most of which being ports of the original classics. Keeping with this running trend, the name has been plastered on yet another blend of the same first two games with a few additional extras. R-Type is as simple as it gets, requiring you to navigate from the left of the screen to the right fighting off waves of scripted enemies, typically ending in a climatic boss battle. The series has earned a name for itself by the nail biting difficulty and the slick sci-fi pixel work which was beautiful in its day…”

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Check out all the latest screenshots for R-Type Dimensions in our 360 Media Section.

Let us know your thoughts on our review as well as your own views on the game by leaving your comments below.

Anthony Barker

Anthony Barker

Anthony is the designer, developer and owner of Console Monster. In his spare time, Anthony is a keen gamer who enjoys playing mostly First-Person Shooters and Racing games. When he is not developing games or tweaking this site, Anthony likes to be on the slopes snowboarding or hurtling down off-road tracks on his mountain bike.

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