Prototype multiplayer nixed

Prototype, which will make it’s debut on the Xbox 360 and PS3 in the third quarter of 2008 will be lacking in a promising area, multi-player. Tim Bennison said,

“While it’s a great concept and gameplay bonus, our conclusion is that we won’t be able to pull it off with the same level of quality and polish that we’re aiming for with the original single player story.”

Hopefully this won’t be too much of a downfall as the single player open world adventure is expected to be stellar. What do you all think? If a feature for a game is not up to snuff should it just be thrown out altogether so the entire game doesn’t suffer?

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Jeremy White

Jeremy is really a little kid who took over a 6'3 adult body. He likes the X-men, Spiderman, Batman, Superman, The Incredibles, Finding Nemo, Stewie..you get the picture. He reviews games and writes news for Console Monster. The games he most likes to play are games like Lost Odyssey and Final Fantasy, especially FFVII. He wants to marry Aeris, but would settle if Seth came along and was more aggressive towards him. He loves the NFL (yes American Football), and his teams are the Dallas Cowboys and the Green Bay Packers. His video game writer/blogger/gamername alias (cause he thinks it's cool) is Adridius.

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