Giles brings our review for Painkiller: Hell & Damnation
In 2004, the FPS genre was in the midst of an evolution. Games like Half-Life 2 were setting the precedent still followed today for the triple-A FPS and it was an interesting time to be a gamer. It was here, in this time, that Painkiller first reared its lovably obnoxious head and threw itself at the unsuspecting PC players of the world. However unlike Valve’s bar setting classic, Painkiller was attempting to remind players of how shooters used to be back when games like DOOM ruled the roost, before games became more cinematic…
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