Operation Flashpoint 2 Tech Video

Today we have added the latest video for Codemasters’ Tactical Shooter – Operation Flashpoint 2: Dragon Rising – coming to the Xbox 360 and PlayStation 3 consoles.

Below is a development tech video showcasing the game graphic and visual effects which uses an evolved variant of their EGO Engine, as seen in Colin McRae: DIRT and last year’s Race Driver: GRID.

The EGO Engine video released today demonstrates how this technology powers everything from minute detail to grand landscapes; delivering the most immersive real world effects and environments ever seen in a FPS.

“The advantage of investing in our own technology is that we can custom-build major engine components specifically suited to each title; such as dynamically lit particle effects for gunfire and explosions, incredible vehicle detail and extensive worlds that you can literally get lost in” said Brant Nicholas, Senior Producer, Operation Flashpoint: Dragon Rising

“Everything that the EGO Engine does adds to the experience and tension of being in a serious conflict situation where one shot can kill. Using the engine’s rendering tech and customised audio systems, we can make players feel the danger and adrenaline rush of modern combat, immersing them in the battle as deeply as possible. The realism of the game and its artistic content goes along way towards that, but having tech driving the detail and effects will give players a real sense of what it’s like to have a 80mm mortar shell land 30ft away – it lifts the playing experience to a whole new level.”

Operation Flashpoint is pencilled in for a Summer release and has been a long time coming. Higher resolution videos and screenshots can be found on the game’s official site www.flashpointgame.com.

Let us know if this game is on your radar and if you are looking forward to this release as much as we are by leaving a comment below.


Anthony Barker

Anthony is the designer, developer and owner of Console Monster. In his spare time, Anthony is a keen gamer who enjoys playing mostly First-Person Shooters and Racing games. When he is not developing games or tweaking this site, Anthony likes to be on the slopes snowboarding or hurtling down off-road tracks on his mountain bike.

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