Microsoft: Publishers are an obstacle in Xbox One backwards compatibility

Publishers are the biggest obstacle facing some Xbox 360 games being backwards compatible on Xbox One.

According to Microsoft’s Partner Director of Platform Management, the game selection is based on two factors: fan feedback and whether publishers will allow their games to carry forward.

Speaking to Digital Spy, Mike Ybarra said: “The biggest challenge we have is getting the publishers and developers to approve them. Once we get the approval, it’s pretty simple.

“Then we look at, what’s the fan feedback on titles that they want, what’s the most used Xbox 360 games right now – we take all of that and prioritise the list based on that criteria.”

When asked whether any of the Xbox Originals would receive backwards compatibility, Ybarra explained: “Right now we’re really focused on the fan feedback that we have on getting 360 games there. We’ll have to go look at the data and see what all the fan feedback is on Originals.”

Gamers are able to vote for which titles they would like to see receive backwards compatibility support on the website. Currently, Red Dead Redemption is the highest voted for title, with Call of Duty: Black Ops II and Skyrim making up the rest of the top three.

Backwards compatibility for the Xbox One was announced during Microsoft’s E3 2015 press conference.

David Wriglesworth

David Wriglesworth is a Northern lad with a passion for gaming, who graduated from the University of Lincoln with a BA (Hons) Journalism degree. If you can drag him away from the consoles, you can probably find him Tweeting or watching Coronation Street.

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