
Sounds weird doesn’t it? Like sandwiches without bread or buses/trains without some smelly guy who you assume is dead, it just isn’t natural to say those things. But according to Valve’s Chet Faliszek, there was no co-op in Left 4 Dead at the start.
“Originally we had what would be considered Versus mode now: that was the main game. There was no separate Co-op.What we found was that we wanted to make the highs and lows of the co-op experience more distinct. [We had] this problem that if the infected pound on the survivors then their reward for kicking their butt would be, ‘Hey you don’t get to spawn for 60 seconds because we want to have this really big lull.’ Well, that’s not a good reward.”
It’s strange to think that the most important part of the game, wasn’t even a part of it.













