Killzone: Shadow Fall Removes XP and Jetpacks from its Multiplayer

Posted on the official Killzone blog, it has been announced that unlike previous Killzone games, the progression in Shadow Fall will not be based on XP, but on the completion of challenges. 1500 challenges will be available at launch of the game.

Also, to help with the development of each map in the game and to work with the creation of custom Warzones, Exoskeletons or Jetpacks have been removed from the multiplayer aspect of the game as they bring far too many variables to work with every map created.

Anthony Barker

Anthony is the designer, developer and owner of Console Monster. In his spare time, Anthony is a keen gamer who enjoys playing mostly First-Person Shooters and Racing games. When he is not developing games or tweaking this site, Anthony likes to be on the slopes snowboarding or hurtling down off-road tracks on his mountain bike.

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