The two player co-op in Halo 3 that Bungie announced a while back might end up stuck in the offline world. In the latest issue of EGM, Bungie’s Frank O’Connor explains:
“We’re not dumb, We know that people want it and we’re trying to make it happen. I think the biggest problem for us for online co-op is that we have a situation where you can be in a Warthog with five troops, almost a mile away from the other player. That’s a significant challenge. And there’s lots of design things you could do to prevent that from happening, but they would make it not feel like Halo anymore. If we can make it happen in a way that works well, we will – and if it works badly, we won’t.”
O’Connor did hint that, if they can get it working, Bungie would release Live co-op as downloadable content. EGM also hinted that Marathon: Durandel may join the Xbox Live Arcade before the magazine hits shelves on August 11th.
Originally Written By: Scott Webber