GearBox Software details Ultimate Vault Hunter Mode for Borderlands 2

GearBox Software details Ultimate Vault Hunter Mode for Borderlands 2

Published On March 29, 2013 | By Steven Bourke | News

Among the level cap increase and various other changescoming to Borderlands 2 on April 2, 2013is a new playthrough — Ultimate Vault Hunter Mode — built for challenging high-level play.

Ultimate Vault Hunter Mode differs quite a bit from Normal Mode and True Vault Hunter Mode — here’s a quick rundown of the major changes:

Ultimate Vault Hunter Mode Details

  • Ultimate Vault Hunter Mode is unlocked for a character once they have completed the main story missions in True Vault Hunter Mode and reached level 50.
  • Unlike other playthroughs, Ultimate Vault Hunter Mode can be replayed multiple times with players able to reset their overall mission progress at any time from the Main Menu.
  • No more tutorial missions — characters in Ultimate Vault Hunter Mode begin in Southern Shelf with the “Cleaning Up the Berg” mission.
  • While playing in Ultimate Vault Hunter Mode, enemies and bosses will scale according to the player’s current level or, if playing with others, the highest-level player in that party.
  • Gameplay changes in UVHM:
    • Enemy health generally increased 4x.
    • Enemies now have a moderate amount of health regeneration.
    • Increased duration of slag damage multiplier effect.
    • Upped the damage that slagged enemies take from 2x to 3x.
    • Weapon swap speed increased to better facilitate slag use.
    • Enemies now more likely to drop ammo.
    • Loot Midgets are now “Legendary Loot Midgets” that can drop Legendary and other top-tier gear.

Krieg the Psycho, a new playable character,arrives in Maywith the fourth campaign add-on (included in the Season Pass) hitting by the end of June!

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No longer writes for Console Monster... had a good journey with the team but a new horizon awaits.