Dead Rising 3 is now “frame-locked” at 30FPS, producer Mike Jones has claimed, just one month after the game appeared to be suffering from major performance issues.
Discussing the game’s performance with Polygon at TGS, Jones said that “if you saw it at Gamescom, we got a new drop from Microsoft literally that week, so you’re seeing optimisations happening right now.
“We’re in the midst of beta and final optimizations and polish — absolutely, we’ve got the game frame-locked at 30.”