Crystal Dynamics considered creating new story content for Tomb Raider: Definitive Edition

Share on twitter
Share on facebook
Share on reddit
Share on linkedin

Crystal Dynamics considered creating new story content and introducing new gameplay features for Tomb Raider‘s PlayStation 4 and Xbox One Definitive Edition, but was told not to by executives at Square Enix, executive producer Scot Amos has revealed.

Discussing the development of the next-gen port during aGamesRadar livestream, Amos revealed that “there [were] things that we talked about [doing], even from the beginning. When somebody says you’ve got another year, let’s go do something, we’re like, let’s add. Let’s add this feature, let’s add that storytelling, let’s add that moment.”

But unfortunately, that didn’t work out.

www.videogamer.com

David Wriglesworth

David Wriglesworth

David Wriglesworth is a Northern lad with a passion for gaming, who graduated from the University of Lincoln with a BA (Hons) Journalism degree. If you can drag him away from the consoles, you can probably find him Tweeting or watching Coronation Street.

Leave a Comment

Support Us - Buy from Amazon

PlayStation 4 Deals

Deals for Sony PlayStation

Xbox One Deals

Deals for Microsoft Xbox One

By clicking on the buttons above and buying an item from Amazon, you will help support us by giving us affiliate commission. It will not cost you extra, but it will go a long way in keep us doing what we do best here.

Recent Posts

Latest Console Reviews
Console Hardware Reviews
What's Trending

Subscribe to our content

Have the latest console news from ConsoleMonster.com sent to your inbox. Simply enter your e-mail address below.

Don’t miss out! Subscribe to our news feed and have our content delivered directly to your inbox as soon as it’s live!

Enter your E-mail and press the subscribe button