Call of Duty Ghosts ‘not review-proof’

In the wake of the release of Call of Duty: Ghosts, there has been speculation and analysis regarding the top series on the market and whether titles which find themselves in this gloried echelon really are invulnerable to the venomous tongue-lashings of withering, unimpressed reviewers. In response to claims reported on inour earlierpost, voices for the view that no game is beyond the effects of poor reviews have emerged.

The issue raises interesting questions about the nature of the industry two-fold; for one, it explores how far developers of blockbuster AAA titles can extent their complacency; two, it examines the power of criticism in a saturated and interminably fluctuating industry – of particular interest at a time where print media and the press in general is feeling the financial bite reaching a little too near.

Click through, and let us know in the comments how the gamesindustry articleaffects your take on the matter!

Sam Finch

Sam has been unable to peel his bloodshot eyes and RSI-ridden wrists from the world of gaming since he was first introduced to it, like all good junkies, by his Grandad. From those early days of MegaDrive sweetness, bashing through the throngs of enemies on Shining Force II, his love of all things games has extended upwards and outwards onto a variety of platforms. You can either believe that spiel, or get the real scoop and know that his spaceship actually crashed here some years ago and he is currently incognito as a games writer for Console Monster.

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