We asked you to vote for your favourite music videogame of all time and you can view the previous results in our rundown from six to four and our number three. Tomorrow we’ll find out what you voted at the top, but for now Happy Easter!
And so here it is at number two, the original game that really began the music revolution as we know it. Harmonix created the original games back on the PS2 before development switched when they were taken under EA’s wings.
Guitar Hero II was the first next-gen game to feature on Xbox 360 in 2007 which came bundled with a Gibson X-Plorer controller. The instruments are developed by RedOctane and are generally more solidly built than the Rock Band counterparts.
A 3rd game was launched for PS3 and Xbox 360 in late 2007 and for the first time featured wireless guitars. Neversoft were the developers for this instalment which featured a much wider range of original master recordings rather than the cover versions featured on the first two titles.
Guitar Hero III went on to become the biggest selling game of 2007 and was the highest grossing thanks to a price tag of £70. This was the first time that the series had secured sales and would kick-start its popularity on the mainstream consoles.
Just a year later, Neversoft released Guitar Hero: World Tour, a direct response to Rock Band which ex-developer Harmonix had created under the EA label. Diverting from just a guitar, it included drums and a microphone but cost £170 for a full band pack. Guitar only versions were also available at a lower price.
World Tour introduced the great custom song creation mode which allows you to share music online and download other creations. The band element was welcomed by many with the instruments being much sturdier than the Rock Band ones; however the kit suffered from technical problems thanks to its wireless technology with many being returned at retail as faulty. The track list for the first time featured master recordings in its entirety but the career mode was dull and some of the songs were relatively unknown. Download content was also incorporated on a weekly basis at around £1 a song and over 60 million tracks have being purchased since its launch.
This was addressed with Guitar Hero 5; Neversoft opting for the yearly approach to the series.Responding to criticism from the previous game, career mode was overhauled and a more varied track list was implemented with a core focus on the rock and punk that the series grew from. To target the casual audience, Band Hero was launched with an emphasis on popular music from the charts.
There are plans for a sixth instalment later in 2010, though many are beginning to criticise the amount of games that have launched included various band only instalments such as Metallica, Van Halen and Aerosmith.
Either way, Guitar Hero was the game that made music games popular today and there is no doubting that the game will continue to appeal too many in the future.
Find out tomorrow what you voted as your favourite music video game of all time! Comment below on the vote.