Chris brings our review for Alan Wake

Alan Wake has been in development for a bloody long time. Announced way back in 2005, I remember reading previews of it before the Xbox 360 was even released. Not much was known back then other than it was being made by Remedy, the team behind the Max Payne games, and was a Stephen King-esque psychological thriller. Since then, the game has been through more changes than Pennywise. With games that usually have a development cycle of around 5 years, the end result is usually poor, luckily Alan Wake breaks this mould and manages to become quite a page turner taking tips from The X Files …

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Check out all the latest screenshots for Alan Wake in our Media Section for the game.

Let us know your thoughts on our review as well as your own views on the game by leaving your comments below.

Marty Greenwell

Marty has been gaming since the heady years of the ZX-81 and still owns most of the gaming systems purchased since those days, including the Atari 2600, ZX Spectrum, SNES, Jaguar, Dreamcast and GameCube. Being a collection junkie (or more accurately, hoarder), he buys more games than he can possibly play, far too many of which are still sealed in their packaging. Marty favours RPGs and Driving games when it comes to genres, and is possibly a little bit too addicted to Disgaea. When not gaming he’s out frightening OAPs on his motorcycle, clad in black leather.

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