It’s got plenty of fans a little “hot under the collar”. Many owners have complained about the widescreen view in BioShock. Players weren’t happy that the widescreen appeared to be a cropped image compared to the 4:3 view.

Well, according to 2K, that’s simply not the case. They say that the widescreen is not cropped and it is in fact the 4:3 view that is simply slightly bigger.
“Instead of cropping the FOV for 4:3 displays and making all 4:3 owners mad in doing so, we slightly extended the vertical FOV for standard def mode: we never wanted to have black bars on people’s displays. (This way, everybody is happy…) This does mean that people playing on a standard def display see slightly more vertical space, but, this does not significantly affect the game-play experience and, we felt that it best served our goal of keeping the game experience as close as possible to the original design and art vision on both types of displays. Reports of the widescreen FOV being a crop of the 4:3 FOV are completely false.”

But surely it would just be easier to release a patch to allow widescreen TV owners to get the full view that they expect and, to a certain extent, paid for? So far, it seems as though 2K won’t be going down that route.

Originally Written By: Scott Webber

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