What We Have Been Playing – June 2014

Each month of the year our regular staff members come together to tell you what each of them have been playing over the past few weeks, we like to call this our Monster Month. Read on to find out what each of us have been playing over the month, as well as give an insight in the games we are looking forward to playing in the coming month.


Craig A

I made it

June has come and gone so fast, however for me this has mainly been because of the World Cup, so apart from watching England getting knocked out, as a Scottish person I’m delighted, I’ve been watching more TV than playing. That said, I have made it! If you’ve been following these monthly updates you’ll know I’ve been aiming for a 1.5 Kill Death rate on Call of Duty: Ghosts. That time has come to say…. I’ve made it! Currently sitting on 1.57 and growing. Need to find out what I’ve ben putting into my juice to make me play this good.

Just a short update from me as I’m off to London for a few days, but keep your eyes peeled throughout the month for all the news and reviews from Console Monster.

David W


Despite a lack of many new game releases, June has been an exciting time for gamers because of the E3 press briefings which took place at the start of the month. With many new game announcements and trailers on show, it was one of the better conferences we’ve seen in recent years, despite most of the titles being months (and even years) away.

In the mean time, I spent a lot of this month on the Xbox One. As well as using it for Netflix, I also played a number of games on it (who’d have thought, hey?), including Watch Dogs. I had very high hopes for the title and I feel it delivered, though it wasn’t “as revolutionary as everyone was hoping”. You can read more of my thoughts in the Console Monster review.

Max: The Curse of the Brotherhood has also received a substantial amount of playtime. The free download’s charm and problem-solving nature has kept me well and truly occupied and I am thoroughly enjoying it so far.

In terms of game releases, July 2014 isn’t looking great. Nevertheless, this gives me the opportunity to return to my ever-growing pile of shame, though I will no doubt be adding the upcoming Xbox Live Games with Gold titlesto my collection.

Justin O

You win again backlog…

My June was spent trying to dig into the endless mess that is my video game backlog. Tackling a bit of the RPG epic Ni no Kuni: Wrath of the White Witch and replaying one of the better Resident Evil titles in recent years; Revelations. I also finally got around to playing the incredibly fun Minecraft/Terraria hybrid SteamWorld Dig.

As far as new titles go, I got my hands on the strange new title Murdered: Soul Suspect. While the gameplay was lacking, I must say the atmosphere and new ideas it created were very interesting and I would love to see what they could produce with a bit more polish. Sadly it seems the sales were less than impressive and I fear we may have lost yet another new, interesting series. I also played the new PS4 rail-shooter Blue Estate. The use of the DS4‘s motion controls still blow my mind, and I found the title to an overall fun experience.

For the next month, I can’t wait to get my hands on the new Sniper Elite, as well as the ‘remaster’ of The Last of Us. While I’m not a huge fan of these ‘next-gen’ re-releases, I must admit I have a soft spot for Joel and Ellie.

Sam F

The Pad a Distant Memory

The tumultuous twists and turns of life have kept the console far from my reach for the last little while. The end of my philosophy degree coupled with a bizarre jaunt over to Somerset for Glastonbury Festival have been just a few of the occupations munching away at my free time recently.

In the cracks between time, however, there have been a few moments to indulge mytrue favourite hobby. Delving into my Steam and Humble Bundle collections, some flickers of hope were restored after a dabble withFTL: Faster Than Light, lightweight yet engrossing procedural space-flight sim from indie devs Subset Games.

Moving swiftly on to the next flash of gaming I went for another indie release,To TheMoon,a touching tale crafted using the RPG Maker game creation software. Though I’m itching to get back to my beloved console, a short break has broadened my horizons a little, so I’d encourage anyone whose gaming tastes are becoming a little predictable or stale to check out some indie games for PC/Mac, available widely, cheaply and abundantly. It’ll keep you on your toes!

David B

Game Changer

On May 5th, 1 day after Star Wars day my life changed as I had a baby. My consoles have become some extravagant dust collectors and my unfinished games a distant memory on a low priority to do list. It makes me glad that I didn’t purchase a next generation console and even with minimal gaming timing I still toy with the idea.

When I have had a chance to play games they have been very casual. At Work, FIFA dominates my lunchtime breaks recreating some of the good and bad world cup matches we have seen this year. At home a couple of quick blasts of LEGO Marvel superheroes, a game I have still not finished.

Finally mobile gaming is where I have really started to get my fix. Gone are the days where I was dominated by one game – Marcel Puzzle Quest, now I have a few quality titles including the HD version re release of Castle of Illusion, which has been awesome to go back to, as well as the really great Hitman Go. This is a title that stays very true to the franchise but offers a more board game, puzzle feel in order to work on mobile devices.

I’m looking forward to when the baby is older and we can play some multi-player games on the backlog that I will no doubt accrue.

Anthony B

June in Beta

June had us on the edges of our seats, listening and watching what this year’s E3 Expo brought us. This year was pretty good I thought, with plenty of titles to look forward to at the end of this year and well into the next.

In the month, my gaming was a mix of pixelated action with Super TIME Force, which was a hoot from start to finish. I loved the pixelated style, it’s characters and comedy that had me in giggles.

June also saw the release of the Destiny Alpha. Before jumping in I was a little sceptical of the game. I was expecting Halo with some magic thrown in, but I was pleasantly surprised. The game had me coming back more often than I was expecting to be. The scope of the game is looking good, so I’m looking forward to its release in a few months, along with another taste of the game during the Xbox One beta.

Another Beta in June saw me get a feel for Battlefield Hardline. Sadly, I didn’t quite get into this one much. The concept sounded interesting, but for me, it looked and played like a modded reskin of Battlefield 3/4. I shouldn’t judge from the Beta really, so for now I’ll wait until its release before casting my final decision on this one.

Looking ahead, July isn’t looking all that exciting for new games. There is The Last of Us Remastered, but I did say NEW games. So this drought will let me play more of my current goto games, which includes GRID Autosport on PS3 and World of Tanks Blitz on iOS, as well as enjoying the rare glimpses of our Summer sunshine here in the UK.

So that wraps up our Monster Month for June. Why not let us know what YOU have been playing this past month, leave us your gaming antics in the comments below! Until next month, happy gaming to all our fellow Monsters!

You can keep up to date with all the latest gaming news, reviews, previews, media and more by following us on Twitter @ConsoleMonster or Like us on Facebook and have us in your news feed.


Anthony Barker

Anthony is the designer, developer and owner of Console Monster. In his spare time, Anthony is a keen gamer who enjoys playing mostly First-Person Shooters and Racing games. When he is not developing games or tweaking this site, Anthony likes to be on the slopes snowboarding or hurtling down off-road tracks on his mountain bike.

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