Issue #217 of Play Magazine has revealed a plethora of Metal Gear Rising: Revengance (is Revengance a real word?) details for gamers to feast on.
The mag also reveals why Platinum Games changed the human opposition seen in E3 2011, to cyborgs as seen on release. All of it was sadly down to Japanese censorship issues so at least you can be happy knowing that no virtual humans were harmed in the creation of the game.
Another neat feature revealed was that you’ll be able to parry multiple attacks even when your back is turned whilst controlling Raiden.
We will be hoping to see a playable demo at E3 2012, for now there is no release date for the spin-off.
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