Using the Frostbite 3 engine to build Dragon Age: Inquisition opened up new possibilities for the team to explore. In this instalment of our Behind the Scenes series, Lucy James sits down with Lead Environment Artist Ben McGrath to learn how the team at BioWare Edmonton brought the world of Thedas to life.
Dragon Age: Inquisition, winner of over 100 Game of the Year Awards, is available now for PC, Xbox One, PlayStation 4, Xbox 360, and PlayStation 3.
This Dragon Age: Inquisition – Creating the World can be viewed with more videos and screenshots for the game in our media area, if you wish to check out the full range of content we have on the site view our Dragon Age: Inquisition screenshots and video media area.
Let us know what you think about this Dragon Age: Inquisition video as well as your own views on the game by leaving your comments below.
Anthony Barker
Anthony is the designer, developer and owner of Console Monster. In his spare time, Anthony is a keen gamer who enjoys playing mostly First-Person Shooters and Racing games. When he is not developing games or tweaking this site, Anthony likes to be on the slopes snowboarding or hurtling down off-road tracks on his mountain bike.