Trine: Enchanted Edition Review
Trine 2 was a launch title for the PlayStation 4 over a year ago, which makes the release of the original Trine happening just now a bit strange. But before you scream “Lazy port!” or “Cash grab!”, let me emphasise that this is Trine: Enchanted Edition and has a few extra tricks up its sleeve than your run of the mill port. But is it enough to warrant a second purchase for long-time fans?
Trine is the side-scrolling fantasy game relying heavily on physics and co-op based gameplay. The game assaults you with pits, gaps, traps and monsters that must all be overcome by either a sword or stacking lots and lots of things on top of each other. The game features three charming little characters you and your friends can choose from. The Knight, who is a strong, well-armoured lad whose specialty is combat and shielding attacks from himself and his pals. The Thief, who is a master of her grapple hook and a dead-eye with her bow and last but not least, The Wizard, who is more or less useless in battle but makes up for this with the ability to create boxes and planks out of thin air. And if you’re at all familiar with the Trine series, a plank or box is at times more valuable than any weapon.
We join our friends on a mission to save their kingdom from evil, which can only be done by obtaining the mythical item known as “The Trine”. Throughout their journey you’ll encounter everything from skeletons and goblin kings, to oversized lizards and spiders. While the enemies and storyline aren’t the most creative in video game history, the way you’ll progress is. Using the wizard to create paths and bridges, while the knight and thief do battle with the foes creates a very strong sense of teamwork. This is a game I personally think should only be enjoyed with two other friends; the Trine series is one of the funniest co-op game series out there.
While the game consists of almost a constant use of manipulating objects within the world to progress, (such as levers, rocks, etc.), unlike Trine 2, the game contains almost no proper puzzles. Sure, there are a few times where you must block hazards or create a way to scale summits, but it lacks any of the complexity of the second game, such as the pipe puzzle. Despite this, the game is still incredibly fun, especially with other players. Featuring three player local and online co-op, spawning boxes, moving rocks, and fighting enemies together creates a wonderful flurry of fun chaos. More than once I found myself laughing at how something would fall, fail, or succeed with too many hands working at once. The game makes even the biggest of failures funny, so you’ll rarely become annoyed at retrying a section more than once, especially with the graciously placed checkpoints.
As you progress through the game, you’ll collect experience points which are used to level up each character and unlock new powers and abilities. These powers range from a magnetised shield and flame arrows, to a hammer weapon and the ability to create more boxes and planks (which is always fun). Not sure how to use these powers? No worries! The game will most definitely show you how. A very large pop-up box appears once you, or anyone else in your game, unlocks a new power. This box will stay there until you follow its instructions, sometimes even longer! There was a point in which two friends I was playing with had this huge, view-blocking dialog box over their screen for more than two levels. It finally went away, but how and why I’ll never know. While I’m sure this was a glitch, it was still something I felt should be addressed; the boxes do not need to be anywhere near that size.
Visually, the game looks gorgeous. The “Enchanted” part of the title refers to the added levels and the fact that Trine 1 now runs in the same engine used for Trine 2, and it shows. The lighting, depth, and particle effects are fantastic. The water looks drinkable, the plants look alive, and it all becomes all the more lovely when manipulated within the game’s rich physics engine. The visual work and art design rivals that of other AAA full retail titles. I cannot stress enough how beautiful this game looks. With a wide range of bright colours and hues, the game does a wonderful job of capturing a fantasy setting.
The audio design is solid as well. With the type of music you would expect within a fantasy setting, it isn’t anything extraordinary, but it feels like a good match with the visuals and art style. Voice work is great and they create a good sense of character for each of our heroes.
In the end, Trine: Enchanted Edition is the best version of the game available. Is it worth getting if you’ve played the first one? If slightly better visuals, a few new levels, and just being on the PS4 in general are enough for you, then yes. If you’ve yet to play the original Trine, and you’ve got some friends to join up with, then give this one a go. It’s a fantastic co-op title with gorgeous visuals all wrapped up in a fun platformer with a great physics engine.