Shrek N' Roll Review

Shrek N’ Roll Review

Published On January 19, 2008 | By Anthony Barker | Reviews
Overall Score
65 %
Fun while it lasts, quirky and true to the Shrek films. If you are a fan of the films you will be able to appreciate what this game has to offer you.
Shallow gameplay and lifespan should make you think twice about the asking price of this game. No LIVE play modes limit you to local co-op and verses which leave much to be desired over a short period of time.

Shrek N’ Roll is one of the very few movie based games on Xbox LIVE Arcade, featuring the famous green ogre, Shrek, and his family of friends and nemesis’, all featured in the third Shrek movie – Shrek the Third. The game itself is fairly simple. From the go you have to select two characters from the handful available to you from the beginning. Completing each level unlocks many more characters from the film, 20 in total. Your selection of character is only in aesthetic one, as no matter which character you choose they will play no different. Each character has their own one liner which is spoken when each time a coin is collected or a level has been won, though in a short time these can become rather repetitive when heard over and over again.

The games graphics are very true to the film, with each character well rendered while the environments, though simply constructed, feel quirky and suit the game’s style and theme reasonably well. In the game, each character is positioned at either side of the screen. To control the left character you move the left analogue stick up and down, while the right analogue controls the right side character. In between them is beam holding a baby Shrek snack in the form of a ball. You must guide, or perhaps that should be roll the snack, left, right, up and down the level by pivoting the beam that joins your two characters together, like guiding a marble on a see-saw. Dotted around the level are obstacles such as portal windows that can suck the snack into it, when this happens you begin the level again. For each level you must feed a set number of baby snacks to your baby Shrek’s without losing too many of them through portals or through holes in the walls of the levels. Completing each level takes you to the next more challenging level until you have completed four of them, then it is on to the next environment.

So that is the basics of Shrek N’ Roll. The most competent gamer will complete the 16 available levels in less than an hour, with nothing more than Score Attack to keep you coming back, if at all. There are no LIVE play modes in this game, only a local co-op and versus mode, so there is no fun to be had here with your online chums apart from viewing their Leaderboard rankings.

Out of the 200 available achievement points, around 115 can be easily achieved in single player mode, with the remaining being mainly high skill based tasks and multiplayer achievements. Overall if you are a fan of Shrek or the recent movie you will get some enjoyment out of the game, but with a very simple game mechanic and lack of LIVE features Shrek N’ Roll is just another throwaway generic movie tie-in on Xbox LIVE Arcade that considering its life span should be half the cost they are asking for.

About The Author

Anthony is the designer, developer and owner of Console Monster. In his spare time, Anthony is a keen gamer who enjoys playing mostly First-Person Shooters and Racing games. When he is not developing games or tweaking this site, Anthony likes to be on the slopes snowboarding or hurtling down off-road tracks on his mountain bike.