Elements of Destruction Review
Tapping A and occasionally X–I’ve properly summed up Elements of Destruction, a game that sounds a lot better than it really is. You get to control three different natural disaster types to wreak havoc on towns: Earthquakes, tornadoes and lightning. Earthquakes you can charge up by pressing the A button, and then you can hit X at a couple designated times to give it a “power-up.” Lightning is done by hitting A twice (once to start the bolt, a second to try and hit a “sweet spot” which will provide extra damage, while tornadoes are completed by hitting the A button and rotating the left stick.
The game gives you a smattering of different levels to work on, and three different boss fights. The non-boss fight levels have you leveling different targets around the map, and are about as exciting as watching paint dry. The game is over in about 90 minutes or so and there’s a couple of additional modes for you to try your hand at (co-op, survival and free-for-all) but they don’t make up for a game completely bereft of content. (Especially at its price-point)
It’s graphically simple, the voice-work for the character you are controlling sounds like a nasal nerd puffing himself up for a fight, and the gameplay is short and shallow. For 800 points, stay far, far away.
Originally Written By: Art