Dark Mist Review
Game Republic have tried to build on their previous success with Folklore, and provide us with a fun and entertaining PlayStation network title – and they’ve done a pretty good job in the shape of Dark Mist.
The basic gist of the story involves these alien type fantasy creatures who have taken out most of the galaxy, and have now turned their dark and evil charms on “the blue planet”. They defeat everyone by utilising darkness. Just when it looks like everything is about to be consumed in the foes Dark Mist (see what they’ve done there?), you appear with your gleaming bow of light and magical powers to save the day.
The game pits you against these dark enemies in various stages in an over-head shooting and exploring genre. Each stage is nicely detailed, with an almost dungeon like feeling. As you progress, the complexity of each stage increases, although there’s always a handy map to help you on your way. Each enemy-packed level has one specific goal: For you to restore light to each area – collecting coloured keys as you go which unlock various rooms for you to plough your way through.
The best way to do that, is to use the large array of weapons on offer. There are three various bows of light, each with an unlimited “basic” shot, a screen clearing super attack, and a special move. The last two attacks mentioned are limited, so once you’ve used them you’ll have to wait for them to recharge.
Throughout the level, you’ll encounter areas of Dark Mist on the map; thick heavy fog that will darken the screen should you decide to walk into it. It’s impossible to see anything past your nose if you’re in the mist, so it’s wise to use the SIXAXIS controller to clear the way. By simply shaking the controller, you’ll execute a quick swing attack that will clear the immediate area from the mist. Alternatively, destroying certain types of enemies within that stage or shooting special crystals will fire out a beam of light that will disintegrate the Mist.
So is it any good? Well yes, it is actually. The cleverly designed, if not somewhat linear, levels will keep you plodding through the game, with the various attacks and enemies providing ample originality for any PSN shooting fan. The original idea of the game using light as a weapon is a welcomed one, and this is definitely a PSN title worth taking a sniff at.