Stuntman: Ignition Preview
Let’s be honest here, there aren’t many jobs in the world that are more exciting than being a driving stuntman. Step aside astronauts, when I was young; I wanted to get behind the wheel of a muscle car and drive through hoops of fire! Fast cars, big explosions and plenty of money – perfect! As with all childhood dream careers however, it never panned out. Instead, I decided to take a dead end job as part-journalist, part website designer. However, everything is not lost as a stuntman game is driving its way onto the Xbox 360 later this year (hoorah!).
Most of you will remember Stuntman on the PS2, you know, that really hard one we all gave up on after a few attempts. THQ have taken the baton however, and promise something far more interesting and enjoyable this time round – and it goes by the name of Stuntman: Ignition
The ultimate goal of the game is to become the best stuntman in the industry. This is achieved by earning stars for various movie stunts, which will help the ascension to the top. The higher up the chart you are, the more career options will be opened to you. By passing a stunt with three or four stars, you may be offered a different job than if you had passed with one star, as you’ll have impressed different directors. You can also earn bonuses by doing crazy driving moves such as drifting and getting a close call on another car.
Ignition has a totally new game engine this time around. The original had a strange similarity to Driver, which was (funnily enough) created by the same developers. Coupled with that was the extremely annoying learning curve. If you remember, you had to blast through gates within the specified time else the director would instantly call “CUT!” and force you to sit through a long loading screen and wait for the stunt to reload for you to start again, from the beginning!
Thanks to the advances in technology, those long loading times are now gone. Along with that, you get five chances to mess up the timing before the director calls for a retake. Obviously though, the more you mess up, the less stars you’ll earn.
Going back to the way the game plays, the original had a simulation type feel – similar to Driver; this time the new developers wanted to add an arcade element, making it more enjoyable, and less restrictive. This coupled with more than 25 vehicles (including motorbikes and hovercrafts) at least six movies, and six stunts in each movie – that’s 36 for those of you who can’t count – means that Stuntman: Ignition is going to offer variety and longevity.
Stuntman will include multi-player, but we’re yet to receive any more information. Stuntman: Ignition will be hitting the Xbox 360 and PS3 later this year; let’s hope it relieves my life-long want to become a stuntman.