Creative Director Dominic Robilliard has said that the next-gen Star Wars title 1313 has a responsibility to give gamers violence in an appropriate way.
"When you can render characters that look like the ones in our game - and other games - you get to this realism level where you really don't want to encourage that kind of thing," he said in OXM's latest issue.
"Seeing that kind of reaction from gamers... It may well be human nature, but you don't want to put content out there that pushes those buttons." 1313 is billed as a more 'mature' Star Wars outing, though compared to some of the ultra-violence on display at this year's E3 it looked relatively tame in comparison.
The director went on to explain that they "had a lot of questions from people saying: mature Star Wars? Does that mean we're going to see blood and guts all over the place? That's not it at all - it's not what we're shooting for. I don't think that would ever fit in Star Wars, really."
VFX supervisor Kim Libreri summed up 1313 saying; "It's for adults, not for psychopaths."
Lee is an avid gamer, photographer, film buff and sports fan. A scaly brat since birth it only seemed right for him to join Her Majesties Armed Forces of which he has been a proud member ever since. Despite a long absence from gaming, during which he spent many a night reminiscing about the glory days on Halo 2, Matty is now back online smashing his way through Black Ops and soon enough Gears of War 3 and Battlefield 3.