Xbox boss: A Halo 2 remake would have to ‘nail’ multiplayer
Speaking to IGN during the Game Developers Conference in San Francisco last week, Microsoft Game Studios boss Phil Spencer described what would be the most important feature to him in a hypotheticalHalo 2Anniversary release for Xbox One.
“In this fictitious world where that game existed,” he began, smiling, “it’s an easy answer: it has to be just the multiplayer experience that we all found in that firstHalo 2game. If you think about what happened in the franchise and what were the hallmark moments – when did duel wielding come in, when did another playable character that wasn’t Master Chief come in?
“All the things that you and I know about the evolution of the franchise, if you’re going to say one thing aboutHalo 2, you’re going to talk about real multiplayer. I think you just have to nail that in just such a fundamentally core way. Frankly [we’d have to do it] probably better than we did with Halo 1 Anniversary. I thought the multiplayer in Halo 1 Anniversary was good, but Halo 1 never had multiplayer in the truest sense, so it always was going to be something different.