Xbox 360 System Specifications

Xbox 360 System Specifications

Published On October 16, 2005 | By Console Monster | News

Xbox 360 System Performance Specifications

Please keep in mind some of these are with the Premium Xbox 360 Package only. All these specifications are up to date and are in the 360 scheduled for November 22nd.

Custom IBM PowerPC-based CPU
    – Three symmetrical cores running at 3.2 GHz each
    – Two hardware threads per core; six hardware threads total
    – VMX-128 vector unit per core; three total
    – 128 VMX-128 registers per hardware thread
    – 1 MB L2 cache

CPU Game Math Performance
    – 9.6 billion dot product operations per second

Custom ATI Graphics Processor
    – 10 MB of embedded DRAM
    – 48-way parallel floating-point dynamically scheduled shader pipelines
    – Unified shader architecture

Polygon Performance
    – 500 million triangles per second

Pixel Fill Rate
    – 16 gigasamples per second fill rate using 4x MSAA

Shader Performance
    – 48 billion shader operations per second

Memory
    – 512 MB of 700 MHz GDDR3 RAM
    – Unified memory architecture

Memory Bandwidth
    – 22.4 GB/s memory interface bus bandwidth
    – 256 GB/s memory bandwidth to EDRAM
    – 21.6 GB/s front-side bus

Overall System Floating-Point Performance
    – 1 teraflop

Storage
    – Detachable and upgradeable 20GB hard drive
    – 12x dual-layer DVD-ROM
    – Memory Unit support starting at 64 MB

I/O
    – Support for up to four wireless game controllers
    – Three USB 2.0 ports
    – Two memory unit slots

Optimized for Online
    – Instant, out-of-the-box access to Xbox Live features with broadband service, including Xbox Live Marketplace for downloadable content, gamer profile for digital identity, and voice chat to talk to friends while playing games, watching movies, or listening to music
    – Built-in Ethernet port
    – Wi-Fi ready: 802.11a, 802.11b, and 802.11g
    – Video camera ready

Digital Media Support
    – Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD
    – Ability to stream media from portable music devices, digital cameras and Windows XP-based PCs
    – Ability to rip music to the Xbox 360 hard drive
    – Custom playlists in every game
    – Built-in Media Center Extender for Windows XP Media Center Edition 2005
    – Interactive, full-screen 3-D visualizers

High-Definition Game Support
    – All games supported at 16:9, 720p, or 1080i, with anti-aliasing
    – Standard-definition and high-definition video output supported

Audio
    – Multi-channel surround sound output
    – Supports 48KHz 16-bit audio
    – 320 independent decompression channels
    – 32-bit audio processing
    – Over 256 audio channels

Physical Specs
    – Height: 83 mm.
    – Width: 309 mm.
    – Depth: 258 mm.
    – Weight: 7.7 lbs.

System Orientation
    – Stands vertically or horizontally

Customizable Face Plates
    – Interchangeable to personalize the console

About The Author

Console Monster is an independent gaming website that is dedicated to the Xbox and PlayStation gamer. Established in 2005 our team of UK and USA volunteer gamers bring our readers regular console gaming articles. If you are looking for a platform to get yourself heard, we would love to hear from you!