Worms Delay Explained

Worms Delay Explained

Published On February 21, 2007 | By Console Monster | News

Team17’s Martyn Brown has told Eurogamer the reason we don’t yet have Worms on the Xbox Live Arcade is “the last cycle of production/testing and certification [is] taking much longer than we would have hoped”.

“The delay with Worms for XBLA has been as frustrating for Team17 as it has been for the very many players eager to see it’s release”

It could well be that Worms was due to be this week’s Live Arcade release, but earlier this week Microsoft said that nothing would be released as this week’s title has been “delayed”.

Brown went on to talk about the complicated nature of the approval process for Live Arcade titles:
“Worms is one of the ’richer’ XBLA experiences in that it’ll provide hours and hours of repeat play through it’s on and offline multiplayer modes. Unfortunately that’s meant a hell of a lot of testing and also re-submissions on what we felt were final builds.

“We’ve been working very closely with Microsoft XBLA team on this who are as excited and just as keen to see the game out there and on XBLA but there are procedures to follow before that can be the case.

“We’re very close to being able to celebrate it’s release though, although it’s almost happened twice before, so we better keep quiet and hope that we get the green light soon.”

Originally Written By: Scott Webber

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