Too Human keeping Unreal Engine
Rumors have been spread that Silicon Knights had dropped the Unreal Engine for their upcoming game, Too Human. The reason behind this is that the Unreal Engine wasn’t working well on the 360 although 2 other games, Gears of War and Mass Effect, both use the engine and run fine.
Silicon Knights today squashed these rumours and clearly stated that Too Human will still be using the Unreal Engine. They said:
“Although we do not usually comment on speculation, rumours of Silicon Knights completely scrapping the Unreal Engine 3 on Too Human and massive delays for the Too Human product release are false.”