Too Human keeping Unreal Engine

Too Human keeping Unreal Engine

Published On August 16, 2006 | By Chris Taylor | News

Rumors have been spread that Silicon Knights had dropped the Unreal Engine for their upcoming game, Too Human. The reason behind this is that the Unreal Engine wasn’t working well on the 360 although 2 other games, Gears of War and Mass Effect, both use the engine and run fine.

Silicon Knights today squashed these rumours and clearly stated that Too Human will still be using the Unreal Engine. They said:

“Although we do not usually comment on speculation, rumours of Silicon Knights completely scrapping the Unreal Engine 3 on Too Human and massive delays for the Too Human product release are false.”

About The Author

Chris is a Northern lad with a passion for video games. With his opinions on video games and his need to force these onto other people, Chris began writing for Console Monster in 2006. Chris is a bona fide nerd who enjoys any decent game that can keep his interest. Being a keen music fan, in his spare time (what little he has) he likes to go to gigs and spends most time with some music on.