Review: Untold Legends: Dark Kingdom
Untold Legends Dark Kingdom provides gamers with a next-generation visual experience using the graphics rendering power of the PlayStation 3 system cell technology.
“It is pretty rare to see a game that was once exclusively on a portable system make the jump to consoles, but that is what Untold Legends: Dark Kingdom did. However, if players of previous Untold Legends games are expecting the series to move beyond mediocrity, they’ll have to wait until the next game in the series. Untold Legends: Dark Kingdom continues the series’ legacy of having combat that is high on brainless button-mashing and low on fun.
The crux of the combat, (and hell, pretty much the whole game) centres around the X and the square button, which correspond to focused and wide attacks, respectively. You can also use magic, which is mapped to the face buttons after holding L1, but it isn’t really necessary to the game play, unless your starting character is a mage. Either way, you’ll be mashing those two buttons over and over again against a wide variety of generic high-fantasy bad-guys such as skeletons, golems, gargoyles, and zombies, while traversing through linear dungeons, sewers and towers.
Occasionally, you’ll also have to fight boss characters…”
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