Review : Enchanted Arms

Review : Enchanted Arms

Published On July 5, 2007 | By Chris Taylor | News

Liam grabs his dice and gets ready to deal some +2 damagein Enchanted Arms

“And it is traditional in every sense of the word, from the “chosen one saves the world” story line to the turn based combat there is nothing here that has not been seen before. Therein lies the games biggest flaw; originality, or lack of. There is nothing in Enchanted Arms to set it apart from the rest of the RPG crowd, or to make you think “whoa, I haven’t seen that before”. Chances are that if you have played pretty much any RPG in the past you know what to expect here. The game does put a twist on to some things but not enough of one to distract your attention from the dated play mechanics.”

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About The Author

Chris is a Northern lad with a passion for video games. With his opinions on video games and his need to force these onto other people, Chris began writing for Console Monster in 2006. Chris is a bona fide nerd who enjoys any decent game that can keep his interest. Being a keen music fan, in his spare time (what little he has) he likes to go to gigs and spends most time with some music on.