Review: Clive Barkers: Jericho

Review: Clive Barkers: Jericho

Published On November 7, 2007 | By Luke De'ath | News

Ali gets in the ring with the most demonic creatures known to man in Clive Barkers’ Jericho for Microsoft’s Xbox 360

I feel a little sorry for Codemasters. They’ve given themselves the impossible task of trying to release a niche FPS in between Halo 3, Valve’s Orange Box and Call of Duty 4. A game which was essentially dreamt up by Clive Barker, a popular horror author for those of you that don’t read much, it’s one of those games that would have been a great stop gap during the summer slow period. Regrettably, the game has turned out as an average FPS with a horror theme, which won’t cut it these days.

Upon first glance, the game looks like your standard First-Person Shooter fare. You’re part of an elite government special forces unit (admittedly with magical super powers) that has gone to explore a disturbance in some desert. As the leader of the squad, you battle through a level, directing your team members and emptying a few tons of lead into flesh. Then you die. From then on the game begins to heat up, as your character can now hop between all the members of the squad to take control of them.”

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About The Author

Bristol based Luke is a keen gamer who enjoys a good FPS or Stealth title. His Favourite game is Metal Gear Solid. Luke also loves FIFA and is a season ticket holder for Bristol Rovers FC