Prototype multiplayer nixed
Prototype, which will make it’s debut on the Xbox 360 and PS3 in the third quarter of 2008 will be lacking in a promising area, multi-player. Tim Bennison said,
“While it’s a great concept and gameplay bonus, our conclusion is that we won’t be able to pull it off with the same level of quality and polish that we’re aiming for with the original single player story.”
Hopefully this won’t be too much of a downfall as the single player open world adventure is expected to be stellar. What do you all think? If a feature for a game is not up to snuff should it just be thrown out altogether so the entire game doesn’t suffer?