Operation Flashpoint 2 slips into the autumn

Operation Flashpoint 2 slips into the autumn

Published On May 7, 2009 | By Anthony Barker | News

Today is a sad day. A day for tough veteran gamers to cry into their camouflaged tissues from today’s announcement of the further delay to Codemaster’s long awaited Operation Flashpoint 2.

The developers of the tactical shooter have decided to delay the titles release on all platforms until the autumn. Dragon Rising’s executive producer, Sion Lenton, told IGN –

“Right now we’re working through a phase of balancing the player experience throughout the game. As you can appreciate, with Operation Flashpoint: Dragon Rising’s immense battlefield and its unscripted AI, this is no trivial matter and so, to get this absolutely right, we’re now investing additional development time on the project.

We’ll be working right through the summer to deliver all formats this autumn and create the best possible experience that people will want to enjoy again and again”.

This is certainly bad times, but we are sure that the extra development time will help enhance what we expect to become a stellar title for Codemasters in 2009. Even though this delay may look like a strategic ploy to captivate the Christmas holiday buying bonanza, we hope Codemasters do not release it anywhere near Call of Duty Modern Warfare 2. Either way, we’d still buy both!

Until then, we’ll have to make do with regular (we hope) releases of screenshots, possibly an early (beta?) demo and plenty of mouth watering in-game video footage, like today’s release below, enjoy.

About The Author

Anthony is the designer, developer and owner of Console Monster. In his spare time, Anthony is a keen gamer who enjoys playing mostly First-Person Shooters and Racing games. When he is not developing games or tweaking this site, Anthony likes to be on the slopes snowboarding or hurtling down off-road tracks on his mountain bike.