Halo composer terminated ‘without cause’ from Bungie
Veteran game composer Martin O’Donnell has been terminated by Bungie.
“I’m saddened to say that Bungie’s board of directors terminated me without cause on April 11, 2014,” O’Donnell wrote onTwitter.
I’m saddened to say that Bungie’s board of directors terminated me without cause on April 11, 2014.
— Marty O’Donnell (@MartyTheElder)April 16, 2014
O’Donnell began his career in music doing TV and radio jingles before moving into games when his company, TotalAudio, did sound design work for the 1997 game Riven. After working on Bungie’s Myth series, Oni, and an ambitious secret project that would go on to become Halo: Combat Evolved, O’Donnell joined Bungie full-time just 10 days beforeMicrosoft acquired the studio in June, 2000. He then worked on the Halo series, from the iconic theme of the original through to Halo: Reach. His highly-acclaimed and award-winning scores for Halo and Halo 2 are considered among the best of their kind.