EA gets more ‘street’ with SKATE
Electronic Arts announced today that SKATE will be released for the PlayStation 3 system and the Xbox 360 in 2007. SKATE will deliver the feel of skating through innovative controls, authentic cameras and a fully reactive skateboarding city. The game features professional skaters such as Danny Way and PJ Ladd, as well as a reactive city and relevant in-game cameras that capture and deliver the most authentic skateboard videogame experience to date.
“Our game offers a skate mecca for both skaters and gamers in search of the definitive authentic skating video game experience,” said Scott Blackwood, executive producer, EA Black Box. “We’re focused on capturing the actual feeling of skating with the innovative control system, the physics driven animations, the intelligent cameras working together to really deliver the closest thing to being on a board.”
SKATE’s unique control scheme captures the true feel of skating versus the typical button mashing gameplay of past skating games. Featuring physics-driven animations, gamers will have a unique gaming experience every time they pick up the controller since no two tricks will ever be the same.
Developed by EA Black Box in Vancouver, British Columbia, SKATE will deliver all the style, fun, creativity and culture of skateboarding without the countless hours of practice, broken bones and hospital visits.
With the Tokyo Game Show and X06 round the corner, we will no doubt hear more about SKATE over the coming weeks. We will let you know more on this title with screenshots and movies as soon as we get them.