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Old 29/May/07, 06:49 PM   #1
bingo83
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Default Viva Pinata and Sixaxis poor copies of Nintendo Products

Quote:
Originally Posted by gamesindustry.biz
Sony's Sixaxis controller and Viva Piñata for Xbox 360 are both failed attempts to capture the traditional Nintendo customer, according to NoA boss George Harrison.

He believes that the two rival companies lack the "DNA" to understand a market that wants more from a gaming experience than just the next version of Halo or Grand Theft Auto.

"So far they haven't spent a lot of time focused on us. Now that we're having some success, they probably will," commented Harrison to Wired.

"We can already see some of the things they've tried. For last year's E3, at the last minute, Sony rushed out their Sixaxis controller as an effort to respond to the Wii remote. We saw Microsoft roll out Viva Piñata as their killer app for the Pokemon set. And neither of those worked really well.

"Part of this is, I think it's not in their DNA. They're really good at reaching a certain customer, and have a real difficulty understanding how we succeed with the customers that we have," said the senior vice president of marketing and communications.

With the sales of Wii and DS hardware crushing the competition in the US, Harrison is confident that Nintendo could take up to as much as 50 per cent of the market for this latest 'next-gen' cycle.

"We also have a belief that we can be, of this lifecycle, 40-45 per cent of the hardware that's being sold. But on the other hand, we could get over 50 per cent. And a lot of that depends on what our competitors do," he stated.

"If they only focus on the Grand Theft Autos and the Halos and things of that nature, they're focusing on a very tiny part of the market. The overall market is growing so dramatically that they're going to miss out on the opportunities that we're seeing in the expanded audience," he said.
The Wii is hardly revolutionary either. With original IP being thin on the ground, it will play host to shoddy ports like the other consoles no matter if they have the Wiimote or a bog standard pad.


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Originally Posted by WorldEndsWithMe@PSXExtreme
I get physically ill when I read half the lies out there about the PS3
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Old 29/May/07, 07:51 PM   #2
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Default Re: Viva Pinata and Sixaxis poor copies of Nintendo Products

This guys a moron. Yeah sony included six axis and I admit that it is kind of a copy. Viva Pinata on the other hand is original. It has nothing to do with Pokemon, completely different genre of game. And just because it is aimed at kids doesn't mean that an other company cant do it.

//End rant.

Sorry about that, tired and P.Oed.


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Old 29/May/07, 09:45 PM   #3
Dcontrol
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Default Re: Viva Pinata and Sixaxis poor copies of Nintendo Products

And theres me thinking that they dug up George Harrison but no its isn't the ex Beatles legend George Harrison its this fool!

Another anti-microsoft/sony man making comments I see. People always churn out the same old rubbish. GTA IV and Halo 3 are going to be huge sellers so where he gets the "very tiny part of the market" from I beg to differ as will millions of other people.


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Old 30/May/07, 09:00 AM   #4
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Default Re: Viva Pinata and Sixaxis poor copies of Nintendo Products

IMHO SixAxis probably was a response to Wii. Don't think it was some last minute scramble for E3 though. If anything the concept sort of makes sense of that rediculous 'boomerang' thing they wheeled out the year before.

It's the VP statement that gets me though. VP was a great game and more enticing to me than any pokemon title. MS just pitched it as a kids game though which I think was it's downfall in terms of sales.
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