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Truplaya83
10/May/07, 08:47 AM
An insane amount of content is coming soon for crackdown, i cant wait to get playing with this lot, and finally finishing some acheivements, and doing the NEW ones. Sweet! Discuss

Title Update Items:

Reset Gangs: In place of the current option to reset the city’s crime (unlocked by defeating all 21 bosses), the gangs can now be completely reset in the main campaign.

Easier Orb Hunting: Imagine how great it would be if when searching for the last remaining hidden agility orbs the audio range on each of them got wider as fewer remained; well imagine no longer. Audio ”ping” range is now gradually increased when searching for the last 50 percent of hidden orbs, and 20 percent of agility orbs.

Ground Strike: Available to a four star strength agent only, it is now possible to slam downwards while airborne by holding the attack button. The resulting strike is deadly to anything it hits, with an additional shockwave stunning nearby enemies.

Improved firing over low walls: Agents can now fire downwards at a greater angle while taking partial cover behind a low wall.

Targeting enhancements: Improved target lock prioritization of enemies behind vehicles as well as live enemies over corpses.

Those damn fire hydrants!: The fire hydrants were near indestructible but were also hard to spot. Now, though still best avoided, they can be smashed over for a far less unreasonable penalty.

Stunt Ring Visibility: Stunt Rings are now much easier to locate.

No “Lefty Flip” on vehicle control: Removal of the lefty flip on vehicle control so that left-handed players can aim with the left stick, but still steer with the right stick.

Persisting Charges & Mines: Limpet Charges (and the new Proximity Mines) will persist at all times within the game world and not just when within a certain range of the player.

Distant Explosions: No matter where the explosion(s), players will be able to see them provided they have a line of sight… it’s always a clear day in Pacific City!

Ramp Truck Issues: Some vehicles didn’t seem to get on well with the ramp truck, but we never intended this to be a SUV-only toy. Now none of them can get enough of it!

Camera Enhancements: Better camera for performing vehicle stunts or driving on near vertical surfaces (particularly with Top Level Agency SUV or new Peacekeeper Buggy). Also vertigo-inducing tweaks for those long leaps of faith.

Player to player precision shots: We’ve dropped the PvP lock-on but now another agent can be hit with a head or leg shot using normal targeting.

Keys to the City: The ultimate Cheat Mode! Enter this mirror of the main Campaign for a clean-slate game that can be fully exploited and customized for a single play session.

(Note: Achievements and leaderboards will be disabled in this mode)

* Build a pile of 100 explosive drums at the top of the Agency Tower – then let it rip!

http://media.teamxbox.com/games/ss/1324/1178772080.jpg

* Spawn a ramp truck anywhere, and it’ll stay there
* Create an agency vehicle or one of the new Peacekeeper vehicles any time, any place
* Players can set character skills however they want them, or just activate the accelerated skill leveling feature (“Crackdown” demo anyone?)

http://media.teamxbox.com/dailyposts/movies/crackdown_dlc_free.jpg

* Check out “Super Agent Agility” to jump ridiculous distances, swim faster than a torpedo and sprint faster than a speeding bullet (almost)
* Try the “Super Agent Strength” to toss a truck with deadly accuracy further than ever dreamt. Boot enemies into the stratosphere!
* Get the most out of the exciting selection of new weaponry by activating infinite ammo. Max out the selection at each supply point too!
* Do all of this without skipping a beat of the action – the pop-up cheat menu is always available during play without pausing the game

Free For All Pack

Vehicle Impounding: The Agency Garage has been given an overhaul; this was partly to accommodate the brand new Peacekeeper Vehicles, but also to allow Agents to impound their favorites so that they’re always available…in their preferred color.

* Impounding is simple: commandeer the vehicle and return it to the garage
* Vehicles that aren’t yet impounded are displayed as feint images, so players can see at a glance what’s missing from their collection
* The “Confiscator” achievement awaits those who simply had to catch ‘em all

Co-op Trophy sequences: A trophy emblazoned with my gamertag that is displayed for me and my opponent every time I win at the existing game types!? Yes please! Psychotic Mission Trials

* A record is now kept of Time Trials completed at “Psychotic” difficulty
* Scoring the maximum 21/21 isn’t just the ultimate challenge that every true Agent of Justice should have the stones to take on, but it’s also the only way to unlock the highly coveted “Psych Out” Achievement

“Getting’ Busy Bonus Pack” Premium Downloadable Content:

New Vehicles:

Agency Patrol Buggy:

* Double wishbone suspension absorbs the bumps in spectacular fashion
* Rides over anything – even when scaling near vertical surfaces
* Insane air control
* Roof mounted, independently aiming mini-gun activated with either “B” or “Left Bumper”

Agency Pursuit Vehicle:

* Ridiculously powerful mono-cockpit race car
* Acceleration that blows away everything else in the city
* Incredible grip and top speed
* Those road race leaderboard times are set to tumble!

Agency Armored Vehicle:

* Like the Agency Truck, the AAV can smash through barricades with ease
* Tank-like in design, occupants are completely protected from assault
* Surprisingly fast and agile for its size
* Rockets fired from independently aiming main turret with either “B” or “Left Bumper”

Gettin' Busy Bonus Pack

Street Racing: Pacific City is finally free from crime. Agency activity is once again concealed behind closed doors. The remaining peacekeepers, having very little to do, quickly grew restless. To satisfy their lingering lust for danger, high risk Street Racing tournaments have been established across the city.

* Compete in six different on and off road races across the city
* 6 radically different vehicle options per circuit
* Race against up to 11 other “do or die” opponents, including another player over XBL
* Compare fastest race times as well as race wins for that session with your co-op “buddy”
* Players can post their fastest time per circuit to the online leaderboards
* Take advantage of the world of “Crackdown” to win by any means necessary: create road blocks, hit gas tanks, or simply slam opponents into submission

New Equipment

MSK Lobber

* Mini rockets are thrown out from the rotating muzzle section before their boosters ignite and swarm towards their target.
* The homing mini-rockets are incredibly agile making this the ultimate fire-and-forget weapon

http://media.teamxbox.com/games/ss/1324/1178772126.jpg

Run for cover!

EX1 “Proximity Charge”

* Similar to the standard issue “Limpet Charge,” these can be attached to any surface.
* A visible local field is generated when the charge is set. Enemy penetration of this field will result in detonation
* In a bid to reduce the extensive civilian casualties lying in the wake of any crime fighting Agent, intelligent threat-sensing technology prevents the charge from detonating when a firearm is not detected
* Unfortunately the technology isn’t quite intelligent enough to prevent detonation due to field penetration by another Agent

HRX “Harpoon”

* A powerful gas powered mechanism capable of launching a deadly, razor-sharp spear over large distances with incredible accuracy
* Can be used to ensure enemies “stick around” when players need them to, or to attach perps to their vehicle if they need to take them downtown…or around town

MZ360 “Mini-Gun”

* The ultimate fast-firing projectile weapon
* “Spin-up” to full fire rate takes some time, but the devastation is incredible
* Comes with a bountiful supply of high-caliber ammunition

VS1 “Cloaking Device”

* The perfect device for the Agent that likes his action served psychotic, or for anyone that just needs to get under the radar from time to time
* Renders the player barely visible and off radar
* The VS1 is fuelled by Agency suit armor; when depleted an Agent can find themselves distressingly vulnerable

New Game Types

Max-Agility Rooftop Races

* Compete solo or with two players in races across the city rooftops
* Nine new races in total, each with its own solo & co-op leaderboards
* Four are with Los Muertos, three with The Volk, and The Shai-Gen play host to the remaining two
* And no, gamers won’t need to complete these too for the existing “Over Our Heads” Achievement!

Stockpile

* Each district (including Agency Island) hosts a Stockpile game – clearly identified with its unique beacon
* Stockpile can be played solo or in co-op
* The aim is to collect all the game specific orbs (also marked on the tracker) in the fastest time
* Best times are uploaded to the online leaderboards
* Two players can work co-operatively to find all the orbs in the fastest possible time, or simply compete for the highest score when the time runs out
* In the case of competitive play, it doesn’t always pay to do the grunt work of collection; when an Agent is killed he drops a third of his spoils

Checkpoint Chase

* A highly addictive two-player competitive game that makes the very most of the world of “Crackdown”
* The game can only be initiated in one place – the Agency Garage
* A random target destination is identified somewhere on the city, but is only marked on the tracker (not the map)
* The first person to reach the destination gains a point and activates the next checkpoint
* The winner is the first to 10 points
* Other than that, Checkpoint Chase has no rules!

http://media.teamxbox.com/games/ss/1324/1178772002.jpg

Tag! Your it!

Rocket Tag

 The ultimate competitive combat event!  Each of the 21 gang boss lairs now also plays host to a game of Rocket Tag  When the game is activated the players are randomly assigned as “hunter” and “hunted”  The hunter has a straight-shootin’ “Hotshot” rocket launcher…and more ammo than he could ever need!  The hunted has…a pistol  To win, the hunted player must avoid being caught in the blast of the rocket launcher for 60 seconds. Simple!

NOTE: Gamers can essentially “try before you buy” by partnering cooperatively with another player that has purchased the “Getting’ Busy Bonus Pack”. This will give both players full access to pack’s goodies, for that session. Trust us when we say that once you sample the fun of this pack, you’ll want to “Get Busy” every time!

Achievements:

The new content brings with it seven new achievements (taking the overall total to a nice round 50). Let’s get one thing straight, nobody’s paying for the 100 points that were missing from the original game – and in fact we’re repaying that debt with some serious interest! In total the download pack unlocks a whopping 350 gamerscore!

Confiscator *

* Impound all the chosen vehicles and store them in the Agency Garage
* 40 Gamerscore

Psych Out *

* Complete all Time Trial missions at the Psychotic Difficulty level
* 100 Gamerscore

Stockpile Supreme **

* Complete any Stockpile mini-game in less than 2 minutes and 30 seconds.
* 10 Gamerscore

Flippin' Crazy **

* Complete three flips of any type in a single jump in any vehicle
* 20 Gamerscore

Body Armor **

* Use the Harpoon gun to attach five corpses to a single vehicle
* 10 Gamerscore

Street Racer ***

* Win all Street Races using any vehicle
* 20 Gamerscore

Street Racer Elite ***

* Win all Street Races using all available vehicles
* 150 Gamerscore

Cracky Goodness

Our quick preview didn’t reveal all of what is in this massive update and DLC pack, but what we did see was mind blowing to say the least. The “Keys to the City” is an amazing free upgrade that should make Crackdown an even better platform for creating wild YouTube-style video shorts. More super super agents, instant spawning of items and infinite ammo is a cheater’s dream. Keys mode can be entered and exited at the gamer’s leisure as well, thus keeping the original game intact if so desired.

The new weapons are winners as well. Each one was demonstrated for us, with each having more strengths than weaknesses. The lobber is fun because of the sheer rate of fire and the homing capabilities of each charge. Proximity charges can be artfully used as a safety halo since enemy activity sets them ablaze. The Mini-Gun takes a while to get to speed, but quickly becomes the highest rate of fire weapon in the Crackdown universe. There’s also a defensive-style weapon in the cloaking device which pays obvious dividends in all mission aspects.

http://media.teamxbox.com/games/ss/1324/1177527110.jpg

You know these are gonna be fun!

But it was the Harpoon Gun that really caught our eye. Harkening back to Painkiller: Hell Wars, Crackdown’s Harpoon Gun can affix any enemy to any surface in the game. This includes buildings, and more importantly vehicles. In fact, stapling foes to vehicles is an Achievement since it’s so darn fun, especially when said vehicles start to drive away with their new “cargo”.

Street racing Crackdown style!

You could call us impressed with the Premium pack’s new vehicles too. The AAV is a sheer brute, and its rocket clusters pack quite a punch. The Agency Powered supercar is the exotic of the Crackdown universe, with blinding speed and grip to boot. But we really liked the dune buggy the best, as it was designed for stunts and has a knack for climbing vertically. The buggy is also amazingly rendered, with the exposed dampers and engine animated beautifully.

We would have loved to have gotten our hands on the new content, but we had to satisfy for an unbelievable demo by one of Crackdown’s testers. The non-pay DLC is a no-brainer of course and impressive in itself. You’d be silly not to nab the pay material though, as it is just as exquisite as the freebie DLC, and holds with it some exclusive Achievement points. Heck, you can even try the pay stuff out for free if a co-op partner has it. But you may as well just buck up, as this content appears commensurate with the quality that made Crackdown a hit in the first place.

SOURCE (http://previews.teamxbox.com/xbox-360/1603/Crackdown/p1/)

Groove
10/May/07, 09:10 AM
holy crapola.....now thats an add on pack......

Rocket tag sounds like great fun

JoshD182
10/May/07, 09:10 AM
NICE ONE!!!! I cant wait for this, shame there isnt a date for release!!! woohoo!!! new guns and vehicles!!!

Shoitaan
10/May/07, 09:39 AM
Bah more races, but the tag stuff sounds fun. And yeah, I gotta say that they added a ----load of content.. hopefully it wont be hella expensive or I might have to give it a skip.. much hate for racing :(

damien
10/May/07, 09:59 AM
Is this free?

If so that is immense even if you have to pay, I've never seen so much content thrown into Downloadable Content before.

JoshD182
10/May/07, 10:28 AM
i guess its just all the stuff they didnt have time to put in for release??

Truplaya83
10/May/07, 10:47 AM
I love the sound of this acheivement,

Body Armor **

* Use the Harpoon gun to attach five corpses to a single vehicle
* 10 Gamerscore

My cars gonna end up looking like something from Mad Max meets Braindead

phatmuther
10/May/07, 11:05 AM
Whoa,should be quality, but no 4-way co-op :(

Swifty
10/May/07, 11:39 AM
whoooooooooop whos up for osme co-op :D

Dcontrol
10/May/07, 11:54 AM
I hate to be a stick in the mud but wheres the source to all this information?
Good if it is true though :).

phatmuther
10/May/07, 12:13 PM
*Stick in the mud alert!!* *Stick in the mud alert!!*

http://www.fotosearch.com/comp/SDC/SDC159/284569SDC.jpg

DONK
10/May/07, 12:40 PM
I hate to be a stick in the mud but wheres the source to all this information?
Good if it is true though :).

http://previews.teamxbox.com/xbox-360/1603/Crackdown/p1/

Dcontrol
10/May/07, 12:43 PM
Thats the boy we wanted cheers DONK I'll put that in the first post and phatmuther nice alert! :D

Truplaya83
10/May/07, 12:52 PM
sorry, i forgot to put a link to the source. There is some nice pics on teamxbox too, with all the text

Dcontrol
10/May/07, 01:37 PM
sorry, i forgot to put a link to the source. There is some nice pics on teamxbox too, with all the text

Your wish is my command. I've put as many pictures in as I possibly can because the 15,000 text limit was reached so I had to do some line spacing editing.

Truplaya83
10/May/07, 01:45 PM
Nice !! The SUPER agent mode sounds fun

Uriel Septim
10/May/07, 01:53 PM
I like the Orb Audio thing now i may be able to get the last 10 agility orbs i need

Truplaya83
10/May/07, 02:06 PM
i only need 2, cant wait for that upgrade

robsta06
10/May/07, 05:33 PM
yeah i got all my orbs by myself! what an achievement! man i am soooo forking out for this, definately seems to be value for money stuff here :D 400th post!!

TracerTong
10/May/07, 08:08 PM
This is only on the US xbox.com site, what about europe?
We're getting humped again!

Are RTW not a UK based dev??

phatmuther
10/May/07, 08:14 PM
Dont worry, Im sure we're getting it. I've not heard of a country specific update before.

TracerTong
10/May/07, 09:03 PM
Your probably right, come to think of it. nothing actually has been mentioned like that.

I saw it was all over the US XBL marketplace and nowhere on the UK one.
This is worth the 800 MS points asking.

Truplaya83
11/May/07, 08:36 AM
I notice these in there so i think its two packs

Free For All Pack

Gettin' Busy Bonus Pack

robsta06
11/May/07, 09:18 AM
i read on ign.com that its out today! (posted on thursday 10 may) so ..... when we getting it???!

Truplaya83
11/May/07, 11:13 AM
I notice these in there so i think its two packs

Free For All Pack

Gettin' Busy Bonus Pack

I was right, one free pack, one costs 800pts.

The free pack improves mission time trials and includes an option for players to repopulate Pacific City with gangs and kingpins after the game is beaten. After installing, players will find a vehicle impound garage has been added. But most importantly, agents will be granted the Keys to the City -- a cheat mode that grants super abilities and God-like powers of creation. Place ramps, vehicles, and explosives anywhere in Pacific City, at any time your little heart desires.

Then, for 800 Microsoft Points, players can purchase the Crackdown armory, stocked with three new vehicles, four new weapons, additional co-op game modes, a cloaking device, and a street-racing game.

DONK
11/May/07, 03:00 PM
anyone downloaded these yet?

my bonus pack keeps getting suck on 62% :'(

owoke
11/May/07, 04:26 PM
Got the free, one havent played it yet

TracerTong
11/May/07, 04:59 PM
Getting both... Sloooowly.....

owoke
11/May/07, 05:14 PM
Well played fore like 15 mins just running around, helped me find 4 hidden orbs, not luck on those last 2 agility ones

phatmuther
11/May/07, 05:18 PM
Got the free one so far, only took 1 min to download (Y)

JoshD182
11/May/07, 05:36 PM
im getting both, anyone want to do some co op tonight?

robsta06
12/May/07, 05:40 PM
man....these are quality! its got me back into it, i really want them new achievements!

Truplaya83
14/May/07, 08:31 AM
im on tonight for some co-op, i need a few co-op acheivements.

Im loving the new stuff, the buggy is excellent and the harpoon gun is fun. Only 1 agility orb to get!

damien
14/May/07, 08:37 AM
Im loving the new stuff, the buggy is excellent and the harpoon gun is fun. Only 1 agility orb to get!

Yea I found my last one yesterday after being on 499 for about 1 week or more, then before being on about 495 for a month...lol

So seems the update has indeed helped :D You should find it soon enough

Uriel Septim
14/May/07, 10:11 AM
There is a way for people who have not bought the 800 points pack to use all the features it has, the person who does not have the pack sets up the game then invites the person who has the pack then all the content is unlocked in your game but i dont no whether the achievments work. Buggy is wicked though and like the rockets on the armoured Vehicle.

damien
14/May/07, 10:28 AM
Yea you can enjoy the new features, such as the Car's etc but you don't unlock the achievements or get to keep the new items such as the Buggy or Harpon gun.

I personally think it was worth buying, it's made it more enjoyable especially God Mode. The only thing that has annoyed me about the whole thing is the inability to simply switch between Gangs on and Gangs off.

Truplaya83
14/May/07, 10:51 AM
Yea I found my last one yesterday after being on 499 for about 1 week or more, then before being on about 495 for a month...lol

So seems the update has indeed helped :D You should find it soon enough

Yeah, i hear the noise for an orb now and spend 10minutes looking around the noise for it. ONly need 20 hidden ones now thanks to the update.

PS - Where have people been getting the "3 stunts in one jump" acheivement. I can get 2.5 but not 3

damien
14/May/07, 11:09 AM
PS - Where have people been getting the "3 stunts in one jump" acheivement. I can get 2.5 but not 3

If you got upto Los Muertos Beach (Start at the Theme Park/Fair Ground) then the Road running Parallel to that, go all the way to the end until it comes to a corner at which point you'll see like a pointed rock on your right it can act as a ramp that launches you onto the Beach.

Take long running jump onto that with the Buggy and Whola you should easily make it, probably even get a fourth in there aswell.

mjmaskrey
14/May/07, 01:36 PM
Of the new Achievements....soem you can get with the Free DLC, soem you can get by Co-Op'ing with someone who has the paid for DLC and the others you have to have the paid DLC yourself to get them.

I have all Orbs, just the Stunt Rings to do and I have all original Achievements. Will want some for some Co-Op (with the paid for DLC) to do some of the new ones.

:)

Truplaya83
14/May/07, 02:45 PM
Of the new Achievements....soem you can get with the Free DLC, soem you can get by Co-Op'ing with someone who has the paid for DLC and the others you have to have the paid DLC yourself to get them.

I have all Orbs, just the Stunt Rings to do and I have all original Achievements. Will want some for some Co-Op (with the paid for DLC) to do some of the new ones.

:)

If you are on tonght ill send you a message

Uriel Septim
14/May/07, 03:00 PM
Yeah, i hear the noise for an orb

Is the noise a loud one because i was palying yesterday and i did not once hear any noise only need about 10 orbs now, when does the noise start is it like 10 metres from an orb or does it randomly make a noise?

damien
14/May/07, 03:09 PM
You have to be with in a certain range, the range has improved but it's not a dramatic increase (in my view).

Most Agility Orbs are easy to spot so from my Point of View I'd suggest looking around rather than relying on the Sound for Agility, save that for the Hidden Orbs (Y)

Truplaya83
14/May/07, 03:20 PM
yeah, i found hidden ones with sound, its pretty loud far away from them, as i only need 20

JoshD182
14/May/07, 07:04 PM
ive been finding loads more orbs, and im having great fun collecting the cars!!!

mjmaskrey
14/May/07, 07:13 PM
The Orbs are much, much easier to find since the update. I found ones almost immediately that I must've walked past hundreds, if not thousands, of times.

I reckon the noise range on the Orbs is increased at least 3-5 fold.

:)

damien
14/May/07, 07:27 PM
The Orbs are much, much easier to find since the update. I found ones almost immediately that I must've walked past hundreds, if not thousands, of times.

I reckon the noise range on the Orbs is increased at least 3-5 fold.

:)

For the Hidden I think it has, not for the Agility. I still think you are better off keeping your Eye out for them but you can hear the Hidden Ones simply by driving past a building.

mjmaskrey
14/May/07, 09:44 PM
Ohh maybe...I had all the Agility ones aaaages ago so yeah I couldn't say for those ones.

:)

Truplaya83
15/May/07, 08:30 AM
i got all the cars last night, and the psyche out acheivement. Nice!

Gonna try the races tonight, and finding orbs is much easier i only need 15 or so hidden ones. Ill probably find them before the 1 green orb i need