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carocat
09/Feb/07, 06:10 AM
The Quarians - Galactic Nomads:

http://masseffect.bioware.com/_commonext/images/me/quarian_02_217x482.jpg

A nomadic race of humanoid aliens, the quarians are generally shorter and of slighter build than humans. They dress in a scavenged assortment of materials, hiding their faces behind visors, goggles, or breathing masks. Some believe the quarians are cybernetic, a blend of machine and biology that can survive for a time in the cold vacuum of space. Others believe the quarians are simply so used to living on their substandard, makeshift ships that they never remove their survival suits.

Three hundred years ago the quarians created the geth, a species of rudimentary AIs, to serve as an efficient source of manual labor. But the geth rebelled against their quarian masters and drove them into exile. Now the quarians wander the galaxy in a flotilla of salvaged ships, secondhand vessels, and recycled technology. Other species tend to look down on the quarians, seeing them as scavengers and condemning them for unleashing a dangerous synthetic life form on the rest of the galaxy.


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Hostile Entity: the Geth

http://masseffect.bioware.com/_commonext/images/me/geth_02_456x213.jpg

The geth are a bi-pedal, humanoid race of networked AIs that resides in the Terminus Systems. The geth were created nearly 300 years ago by the quarians as laborers and tools of war. When the geth began to question their masters, the quarians attempted to exterminate them. The geth won the resulting war. The example of the geth has led to legal, systematic repression of artificial intelligences in galactic society.

The geth can learn and grow intellectually, but they progress far more slowly than an organic being. Still, the story of the geth's creation and evolution serves as a warning to the rest of the galaxy of the potential dangers of Artificial Intelligence.

The closer geth physically are to each other, the more intelligent each one becomes. Effectively, they "share" brain power. An individual geth has only a basic intelligence on par with animal instincts, but in groups they can reason, analyze situations, and use tactics as well as any of the organic races.
Hostile Entity: the Geth

Over time the geth have evolved into numerous sub-forms - from the diminutive but highly agile hoppers, to the gigantic, lumbering geth armatures. It should be stressed, however, that in all forms the geth are to be approached with extreme caution as they are universally violent creatures.


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Citadel Council Race: Turians

http://masseffect.bioware.com/_commonext/images/me/turian_02_181x431.jpg

The turians were the last of the Citadel races to join the Council. Their features are avian, making them resemble humanoid birds or raptors. They have a reputation for skill and bravery in combat, but they are not known to be bloodthirsty. A rigid code of honor and strict discipline are the hallmarks of any turian officer. This includes humane treatment of prisoners and conquered enemies. A turian patrol unit will never willingly leave behind one of their own, no matter what the cost of saving them.

Turian society is highly regimented and very organized, and the species is known for its strict discipline and work ethic. Turians are willing to do what needs to be done, and they always follow through. They are not easily spurred to violence, but when conflict is inevitable, they only understand a concept of "total war." They do not believe in skirmishes or small scale battles; they use massive fleets and numbers to defeat an adversary so completely that they remove any threat of having to fight the same opponent more than once. They do not exterminate their enemy, but so completely devastate their military that the enemy has no choice but to become a colony of the turians.

Other species see them as "men of action," and they are generally regarded as the most progressive of the Citadel races. Since their culture is based on the structure of a military hierarchy, changes and advances accepted by the leadership are quickly adopted by the rest of society with minimal resistance.
Yes, I think I'm beginning to hype this game way too much....

HotFish
09/Feb/07, 11:37 AM
Once again Bioware will take story telling to another level. Their imagination in previous KOTOR's and Jade Empires was out of this world, so quite fitting another out of this world game be so well detailed and thoughtout.

For those that only think this is a Western RPG think again. Running on the Unreal 3 engine, it play's like no other rpg - infact the action has been discribed as GRAW only better. With online co-op like other games of drop in drop out style anytime, it will bring a new audiance.

Supposed to be out on the 25th of May - i carnt wait

:)

carocat
09/Feb/07, 11:39 AM
Yeah, there is just so much about this game. Especially as you said, the Unreal engine.

25th of May? I was looking last night, but couldn't find a release date anywhere.

Uriel Septim
09/Feb/07, 11:39 AM
This is one game i will be definetly be getting and another good thing is that it comes out near my Birthday so i wont have to spend any of my own money to purchase this Sweet

Dcontrol
09/Feb/07, 11:44 AM
Yep I remember I downloaded all the Mass Effect trailers of the XBLMP the other week and I liked what I saw. So much so in fact that I've got it on preorder now. Looks a very promising game.

HotFish
09/Feb/07, 11:49 AM
Here - i have seen the this release date on serveral sites...more realistic than the 30th of March and that is the official Artwork for cover. My bets is that a Ltd/Collectors Ed may appear



See here (http://playcom.at/360monster?DURL=http://www.play.com/Games/Xbox360/STCS10/3-/1063394/Mass_Effect/Product.html)

:)

carocat
09/Feb/07, 11:52 AM
Yeah, I saw the big fuss every site made about showing the official cover. Thought about posting it the other week, then thought that I've already done enough threads on it. ;)

25th of May! That's 10 days after my birthday. :D

Uriel Septim
09/Feb/07, 12:00 PM
25th of May! That's 10 days after my birthday. :D

4 Days before my Birthday